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Xiamen University Malaysia

Selangor, Malaysia
SETARA:
Banner

2015

Established Year

Yes

Scholarship

2322

Clicks

28

Courses

Accredited By

  • MQA

Hostel Facility

Available

Contact Info

+60 1121376171
info@educationmalaysia.in

Global Rankings

#397

World Rank

362

QS Rank

1501+

Times Rank

Study Options

Study Online
Part Time
Full Time

Downloads & Services

UNDER-GRADUATE CourseFULL TIME

Bachelor of Engineering in Digital Media Technology

Fees Structure, Admission, Intake & Deadline

Study Mode
FULL TIME
Duration
4 Years
Intake
FEB,APR,SEP
Tuition Fees
N/A
Level
UNDER-GRADUATE
Exam Accepted
N/A
IELTS
N/A
TOEFL
N/A

Course Intake

Scheduled Intakes: FEB,APR,SEP
JanClosed
FebAvailable
MarClosed
AprAvailable
MayClosed
JunClosed
JulClosed
AugClosed
SepAvailable
OctClosed
NovClosed
DecClosed

Overview

The DMT programme at Xiamen University is offered through the Software School, one of the 35 national exemplary software engineering schools approved by China’s Ministry of Education. The Software School has established joint research and development collaborations with a number of overseas IT enterprises such as MICROSOFT, IBM, BEA, ORACLE, SYBASE, SUN and DELL. The programme focuses on the provision of a strong background in fundamental computing knowledge along with a dose of computer animation, game design and interactive design. We provide advanced and specialised courses such as audio-visual language, augmented reality technology and design, information visualization, big data analytics, etc.

Our programme at Xiamen University Malaysia Campus equips graduates with a solid specialty background that enables them to adapt to the ever-changing digital media technology and operating environment through the analysis, evaluation, design, development, implementation and management of computer animation, computer games, and human-computer interaction software.

  • A strong curriculum that covers core fundamental knowledge along with a wide range of elective courses.

  • An emphasis on interdisciplinary training that encompasses humanities, social sciences, economics and business management.

  • A combination of creativity and technical knowledge that enables students to develop a meaningful career in the fast-growing and highly  competitive digital media sector.

  • A blend of theoretical knowledge and real-life applications for industry.

  • Plenty of networking opportunities that connect students with the outside world through multimedia events and seminars.

SUBJECTS

  • Computing Mathematics

  • Computer Fundamentals

  • C and C++ Programming

  • Principles of Information Systems

  • Data Structure

  • Principles of Artificial Intelligence

  • Introduction of Software Engineering

  • Computer Architecture

  • Operating Systems

  • Database

  • Fundamentals of Network Technology

  • Software Architecture and Design Patterns

  • Computer Graphics

  • Introduction to Game Design

  • Fundamentals of Computer Animation

  • 3D Modeling

  • Algorithm Analysis and Design

  • Human Computer Interaction

  • Audio-visual Language

  • Non-linear Editting

  • Game Development

  • XML Design Technology

  • Virtual Reality

  • Software Project Management

  • 3D Animation

  • Digital Synthesis Technology

  • Online Game Development

  • Embedded Game Design and Development

  • Digital Audio Technology

  • Mobile Application System Design

  • Information Visualization

  • Advanced Computer Graphics

  • Augmented Reality Technology and Design

  • Big Data Analytics

  • Game Engine Design

CAREER PROSPECT

Computer animation, game design and development, human-computer interaction design, film production, and other related fields

ENTRY REQUIREMENTS

STPM minimum Grade C (NGMP 2.00) in 2 subjects, and pass in SPM or equivalent with credit in Mathematics
A level minimum passes in 2 subjects, and pass in SPM or equivalent with credit in Mathematic
STAM at least Grade Jayyid, and pass in SPM or equivalent with credit in Mathematics
SAM a TER 70 and Grade B in 2 relevant subjects including Mathematics
CPU an average of 70% and pass 6 subjects including Mathematics
UEC at least Grade B in 5 subjects including Mathematics
Foundation/Matriculation/Program Asasi at least CGPA 2.0
Diploma pass in Diploma in Computer Science/Information Systems/Information Technology/Software Engineering or equivalent with a minimum CGPA2.5*

Other Diplomas:
a minimum CGPA of 2.5, and credit in Mathematics in SPM

*Note: Applicant with CGPA of less than 2.5 but more than 2.0 may be  accepted subject to a stringent internal evaluation process.

The degree is not among the fields of engineering in the register of the Board of Engineers Malaysia.

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